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Designing a tangible tabletop installation and enacting a socioenactive experience with TangiTime

Abstract Contemporary computational technology (tangible and ubiquitous) are still challenging the mainstream systems design methods, demanding new ways of considering the interaction design and its evaluation. In this work, we draw on concepts of enactivism and enactive systems to investigate inter...

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Bibliografiske detaljer
Udgivet i:Journal of the Brazilian Computer Society
Main Authors: Yusseli Lizeth Méndez Mendoza, M. Cecília C. Baranauskas
Format: Artigo
Udgivet: Sociedade Brasileira de Computação 2021-05-01
Fag:
Online adgang:https://doi.org/10.1186/s13173-021-00112-y
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